The Game Developer role at PixelForge Entertainment offers an exciting opportunity to contribute to the design and development of interactive entertainment experiences. The ideal candidate will have a passion for gaming, an eagerness to learn, and the creativity to help bring innovative concepts to life. This position is suitable for entry-level developers who are just starting their careers, as well as individuals with prior hands-on experience in game programming or design.
Project Category or Industry: Interactive entertainment and gaming.
Type: Full-time remote role.
Experience Level: Open to freshers and early-career developers, while also welcoming mid-level professionals.
Duration: Long-term engagement with opportunities for growth.
Location: Remote, with flexibility to collaborate across time zones. Preference will be given to candidates who can overlap at least 3โ4 hours daily with Central European Time.
Salary or Budget: Competitive starting salary ranging between $45,000 and $60,000 annually, depending on skills and experience.
Payment Mode: Monthly salary, transferred via direct bank deposit.
Hiring Company Name: PixelForge Entertainment.
Required Skills or Tools: Candidates should be familiar with Unity or Unreal Engine, C# or C++ programming, and have a solid grasp of gameplay mechanics, physics, and animation systems. Strong problem-solving skills and creativity are essential.
The Game Developer will be tasked with designing, developing, and maintaining game features across multiple projects. They will work closely with artists, designers, and QA testers to ensure a seamless integration of assets and mechanics. Deliverables will include functional prototypes, polished gameplay features, and bug fixes to maintain quality standards.
Preferred qualifications include a degree in computer science, game design, or a related field, though equivalent self-taught experience is equally valued. Prior involvement in personal or academic game projects will be considered an advantage. Familiarity with agile development practices and version control systems such as Git is highly desirable.
The main platforms for development will include Unity, Unreal Engine, and version control systems. The role requires proficiency in English, with additional language skills considered an asset for cross-team collaboration. Communication will be primarily conducted via Slack, Zoom, and email, ensuring clear coordination across distributed teams.
Time commitment is expected to be 35โ40 hours per week, with some flexibility around core hours. Payment terms will be structured on a fixed monthly salary, with performance reviews conducted quarterly. Candidates will be evaluated on the quality of their code, creativity in problem-solving, teamwork, and their ability to meet deadlines.
Other requirements include signing an NDA and adherence to time-tracking tools for project management. A collaborative attitude and willingness to adapt to evolving project needs are crucial for success in this role.
PixelForge Entertainment is an independent game development studio dedicated to creating immersive and innovative gaming experiences. With a growing team of passionate developers, artists, and designers, the company operates remotely with headquarters in Stockholm, Sweden. Their mission is to combine storytelling and technology to craft games that captivate players worldwide. To learn more, visit www.pixelforgeent.com or contact [email protected].
